Visual Storytelling – Libraries in animation

Video wall on level 5, Adsetts

 Today was almost like a scene from The Apprentice or Dragons Den.  Second year students on the university’s Visual Storytelling theory module took it in turns to pitch their ideas on screen about their perspectives of induction to us – here’s the back story…

The Context

Oksana Fedotova leads the Visual Storytelling module, and invited the learning centres to be a part of the project which we were delighted to accept. 

The Client

Learning Centres

The brief

Design an animation or webcomic that presents a student perspective of induction

What will the client do? 

The learning centres will publicise the selected student work, document the experience, and use it in the building.

The presentations

14 students pitched their ideas to a panel of three: Oksana Fedotova, Liam Bullingham, and myself. Given that the brief was deliberately broad, we weren’t sure what ideas the students might present – but they seized the challenge with both hands.   Ideas ranged from 2D games concepts, visualising the student journey and featuring learning centre services, characters, cartoons, from the zany to the fantastical and all sorts in between.  Our presenters gave two-minute overviews of their ideas, some played music, others made us laugh – but all gave us food for thought. 

Whats next? 

The students have three weeks to finish their storyboards and agree the visual concepts, when we’ll return to answer questions and give some more feedback.  That’s all for now, folks! (But we’ll be back with the follow up stories to let you know how everyone is progressing…)

Zhen, by Barry Lowndes, BA (Hons) Games Design