{"id":6067,"date":"2017-09-30T11:20:47","date_gmt":"2017-09-30T10:20:47","guid":{"rendered":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/?p=6067"},"modified":"2019-02-11T12:23:04","modified_gmt":"2019-02-11T12:23:04","slug":"phelan-vr-burns-pain-2","status":"publish","type":"post","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-2\/","title":{"rendered":"Update from Ivan Phelan&#8217;s VR for Pain Distraction Project"},"content":{"rendered":"<p><a href=\"https:\/\/www.shu.ac.uk\/about-us\/our-people\/staff-profiles\/ivan-phelan\" target=\"_blank\" rel=\"noopener\">Ivan Phelan<\/a> and his team have just completed the &#8216;Confidence in Concept&#8217; phase of their virtual reality (VR) for pain distraction project.\u00a0 This research used the application of VR gaming to medical procedures for burns patients with a focus on in-patients&#8217; need for diversion from pain when undergoing painful dressing changes.<\/p>\n<p>Following a consultative workshop with burns survivors and clinicians, the team developed four VR scenarios. 15 student volunteers tested these scenarios using a &#8216;cold pressor test&#8217; (a controlled, induced pain situation where participants are required to immerse their hand in very cold water for as long as they can).\u00a0 The volunteer tests identified the two active scenarios as significantly extending participants&#8217; pain threshold and tolerance times compared to passive and baseline conditions.<\/p>\n<div id=\"attachment_6051\" style=\"width: 410px\" class=\"wp-caption alignleft\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-6051\" data-attachment-id=\"6051\" data-permalink=\"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-2\/thumbnail_sheep5\/\" data-orig-file=\"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5.png?fit=1280%2C819&amp;ssl=1\" data-orig-size=\"1280,819\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"VR Research Sheep for Burns Patients\" data-image-description=\"&lt;p&gt;VR Research Sheep for Burns Patients&lt;\/p&gt;\n\" data-image-caption=\"&lt;p&gt;VR Research Sheep for Burns Patients&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5.png?fit=860%2C550&amp;ssl=1\" class=\"size-medium wp-image-6051\" src=\"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5-400x256.png?resize=400%2C256&#038;ssl=1\" alt=\"VR Research Sheep for Burns Patients\" width=\"400\" height=\"256\" srcset=\"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5.png?resize=400%2C256&amp;ssl=1 400w, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5.png?resize=768%2C491&amp;ssl=1 768w, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5.png?resize=1024%2C655&amp;ssl=1 1024w, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_sheep5.png?w=1280&amp;ssl=1 1280w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><p id=\"caption-attachment-6051\" class=\"wp-caption-text\">VR Research: &#8216;Sheep&#8217; for Burns Patients<\/p><\/div>\n<p>The team tested these active scenarios under clinical conditions (dressing changes) with five burns inpatients and compared results against a passive scenario and a &#8216;control&#8217; condition. The researchers monitored pain and anxiety ratings and interviewed conducted patients and specialist nurses about their experience.<\/p>\n<p>The qualitative results pointed to extremely positive reactions to the application of VR games during dressing changes. Active scenarios in particular were perceived to help manage pain and distract the user whilst reducing anxiety and increasing a sense of control. The application of VR was perceived to improve the experience of dressing changes for all.<\/p>\n<p>Results from both phases were very encouraging and suggest that user-informed active VR is acceptable and enjoyable as a means of helping to control pain. It has also demontrate that VR games as pain distraction are both feasible and desirable within the clinical environment.<\/p>\n<p>Further testing with larger samples is now required and we will be seeking further funding for a follow-on study.\u00a0 For further information, please get in touch with <a href=\"javascript:DeCryptX('2e250r3l1A3v1i0u203d2e0.2w0k')\">C3RI<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ivan Phelan and his team have just completed the &#8216;Confidence in Concept&#8217; phase of their virtual reality (VR) for pain distraction project.\u00a0 This research used the application of VR gaming to medical procedures for burns patients with a focus on in-patients&#8217; need for diversion from pain when undergoing painful dressing changes. Following a consultative workshop with burns survivors and clinicians, [&#8230;]<\/p>\n","protected":false},"author":1158,"featured_media":6052,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"wds_primary_category":0,"footnotes":"","jetpack_post_was_ever_published":false,"_links_to":"","_links_to_target":""},"categories":[139,3,228],"tags":[971,6,384,981,216,503,972,217,616],"class_list":["post-6067","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-research-impact","category-researcher-blog","tag-burns","tag-communication-and-computing-research-centre","tag-design4health","tag-games-research","tag-ivan-phelan","tag-nhs","tag-pain","tag-virtual-reality","tag-vr-research"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8oFHo-1zR","jetpack-related-posts":[{"id":6010,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-1\/","url_meta":{"origin":6067,"position":0},"title":"Can Virtual Reality Reduce Pain for Burns Patients?","author":"Alison Honnor","date":"30\/09\/2016","format":false,"excerpt":"Burns patients often suffer excruciating pain during dressing changes, even with analgesia. Ivan Phelan and his team have just been awarded MRC 'Confidence in Concept' research funding to use Virtual Reality (VR) as a distraction from the pain and discomfort experienced during these clinical procedures. During the first phase Ivan\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"GAMES BRITANNIA 2017 Playstation VR crop","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":6061,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-3\/","url_meta":{"origin":6067,"position":1},"title":"C3RI VR Research is helping burns patients cope with pain","author":"Alison Honnor","date":"27\/04\/2018","format":false,"excerpt":"C3RI research into the application of VR games to help burns patients cope with pain has been trialled with patients in Sheffield.\u00a0 Ivan Phelan and his team have designed a game which will test whether the use of virtual reality headsets can help patients cope with painful medical procedures. Patients\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"VR research for burns patients","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":6046,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/ivan-phelan-vr-sch-rehab\/","url_meta":{"origin":6067,"position":2},"title":"VR Researcher and Games Developer, Ivan Phelan introduces his research to the BBC","author":"Alison Honnor","date":"07\/02\/2019","format":false,"excerpt":"This week C3RI's VR Researcher and Games Developer, Ivan Phelan spoke to the BBC about how virtual reality (VR) games can help patients through rehab. Ivan and his team are currently working on a collaborative project with Sheffield Children's Hospital researching the ways in which VR might help children through\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"VR Game for Sheffield Children's Hospital rehabilitation project - Ivan Phelan","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":11371,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/ivan-phelan-vr-work-recognised\/","url_meta":{"origin":6067,"position":3},"title":"Ivan Phelan VR work recognised","author":"lh1112","date":"04\/01\/2023","format":false,"excerpt":"SHU researcher Ivan Phelan whose pioneering virtual reality technology in healthcare has helped amputees, burns victims and children with limb injuries to rehabilitate has been recognised internationally. Ivan Phelan, principal research fellow and director of Impact VR, has been named by The Games Awards in its Future Class 2022 list\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"ImpactVR","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":7167,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/12-june-2019-ivan-phelan-seminar\/","url_meta":{"origin":6067,"position":4},"title":"WEDNESDAY 12 June 2019 &#8211; Lunchtime Seminar with Ivan Phelan (Research Fellow, C3RI, Sheffield Hallam University)","author":"Amy Lander","date":"03\/06\/2019","format":false,"excerpt":"Title: Virtual Reality: How engaging content can aid rehabilitation and reduce pain Speaker: Ivan Phelan (Research Fellow, C3RI, Sheffield Hallam University) Abstract Virtual Reality (VR) technology is still in its infancy, but the technology is improving and becoming more affordable to a point where it will become a more mass-market\u2026","rel":"","context":"In &quot;Events&quot;","block_context":{"text":"Events","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/events\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":10724,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/pioneering-vr-technology-developer-ivan-phelan-profiled-in-sheffield-star\/","url_meta":{"origin":6067,"position":5},"title":"Pioneering VR technology developer, Ivan Phelan, profiled in Sheffield Star","author":"Phoebe Bolton","date":"09\/02\/2022","format":false,"excerpt":"Ivan Phelan, Director of the Impact VR Lab, leads a team developing pioneering VR technology to support amputees, burns victims and those with upper limb injuries, has been profiled in the Sheffield Star. The feature covers how Ivan began his career in gaming and how he hopes to set industry\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"Ivan Phelan VR Blog Post Feb 22","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/02\/Ivan-Phelan-VR-Blog-Post-Feb-22.jpg?fit=566%2C377&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/02\/Ivan-Phelan-VR-Blog-Post-Feb-22.jpg?fit=566%2C377&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/02\/Ivan-Phelan-VR-Blog-Post-Feb-22.jpg?fit=566%2C377&ssl=1&resize=525%2C300 1.5x"},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts\/6067","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/comments?post=6067"}],"version-history":[{"count":4,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts\/6067\/revisions"}],"predecessor-version":[{"id":6072,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts\/6067\/revisions\/6072"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/media\/6052"}],"wp:attachment":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/media?parent=6067"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/categories?post=6067"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/tags?post=6067"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}