{"id":6061,"date":"2018-04-27T17:47:44","date_gmt":"2018-04-27T16:47:44","guid":{"rendered":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/?p=6061"},"modified":"2019-02-11T11:16:03","modified_gmt":"2019-02-11T11:16:03","slug":"phelan-vr-burns-pain-3","status":"publish","type":"post","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-3\/","title":{"rendered":"C3RI VR Research is helping burns patients cope with pain"},"content":{"rendered":"<p>C3RI research into the application of VR games to help burns patients cope with pain has been trialled with patients in Sheffield.\u00a0 <a href=\"https:\/\/www.shu.ac.uk\/about-us\/our-people\/staff-profiles\/ivan-phelan\" target=\"_blank\" rel=\"noopener\">Ivan Phelan<\/a> and his team have designed a game which will test whether the use of virtual reality headsets can help patients cope with painful medical procedures.<\/p>\n<p>Patients were given a VR game to play while they had their dressings changed. They reported that the pain was substantially reduced when they were immersed in the VR world.<\/p>\n<p>In this video, patient Megan Moxon talks about her treatment for burn injuries and her experience of using the VR game.<\/p>\n<p><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"860\" height=\"484\" src=\"https:\/\/www.youtube.com\/embed\/Is2WV3Y0gCI?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>For further information on this project please contact <a href=\"mailto:C3RI@shu.ac.uk\">C3RI.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>C3RI research into the application of VR games to help burns patients cope with pain has been trialled with patients in Sheffield.\u00a0 Ivan Phelan and his team have designed a game which will test whether the use of virtual reality headsets can help patients cope with painful medical procedures. Patients were given a VR game to play while they had [&#8230;]<\/p>\n","protected":false},"author":1158,"featured_media":6052,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"wds_primary_category":0,"footnotes":"","jetpack_post_was_ever_published":false,"_links_to":"","_links_to_target":""},"categories":[139,3],"tags":[971,6,384,981,216,985,503,972,217,616],"class_list":["post-6061","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-research-impact","tag-burns","tag-communication-and-computing-research-centre","tag-design4health","tag-games-research","tag-ivan-phelan","tag-megan-moxon","tag-nhs","tag-pain","tag-virtual-reality","tag-vr-research"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8oFHo-1zL","jetpack-related-posts":[{"id":6010,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-1\/","url_meta":{"origin":6061,"position":0},"title":"Can Virtual Reality Reduce Pain for Burns Patients?","author":"Alison Honnor","date":"30\/09\/2016","format":false,"excerpt":"Burns patients often suffer excruciating pain during dressing changes, even with analgesia. Ivan Phelan and his team have just been awarded MRC 'Confidence in Concept' research funding to use Virtual Reality (VR) as a distraction from the pain and discomfort experienced during these clinical procedures. During the first phase Ivan\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"GAMES BRITANNIA 2017 Playstation VR crop","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/05\/GAMES-BRITANNIA-2017-Playstation-VR1-e1496742035124.jpg?fit=800%2C290&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":6067,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/phelan-vr-burns-pain-2\/","url_meta":{"origin":6061,"position":1},"title":"Update from Ivan Phelan&#8217;s VR for Pain Distraction Project","author":"Alison Honnor","date":"30\/09\/2017","format":false,"excerpt":"Ivan Phelan and his team have just completed the 'Confidence in Concept' phase of their virtual reality (VR) for pain distraction project.\u00a0 This research used the application of VR gaming to medical procedures for burns patients with a focus on in-patients' need for diversion from pain when undergoing painful dressing\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"VR research for burns patients","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/thumbnail_VR-burns-hub-image-1-e1549649306819.jpg?fit=844%2C291&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":7167,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/12-june-2019-ivan-phelan-seminar\/","url_meta":{"origin":6061,"position":2},"title":"WEDNESDAY 12 June 2019 &#8211; Lunchtime Seminar with Ivan Phelan (Research Fellow, C3RI, Sheffield Hallam University)","author":"Amy Lander","date":"03\/06\/2019","format":false,"excerpt":"Title: Virtual Reality: How engaging content can aid rehabilitation and reduce pain Speaker: Ivan Phelan (Research Fellow, C3RI, Sheffield Hallam University) Abstract Virtual Reality (VR) technology is still in its infancy, but the technology is improving and becoming more affordable to a point where it will become a more mass-market\u2026","rel":"","context":"In &quot;Events&quot;","block_context":{"text":"Events","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/events\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/06\/forest-Phelan-2-e1559558020356.jpg?fit=1200%2C441&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":6046,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/ivan-phelan-vr-sch-rehab\/","url_meta":{"origin":6061,"position":3},"title":"VR Researcher and Games Developer, Ivan Phelan introduces his research to the BBC","author":"Alison Honnor","date":"07\/02\/2019","format":false,"excerpt":"This week C3RI's VR Researcher and Games Developer, Ivan Phelan spoke to the BBC about how virtual reality (VR) games can help patients through rehab. Ivan and his team are currently working on a collaborative project with Sheffield Children's Hospital researching the ways in which VR might help children through\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"VR Game for Sheffield Children's Hospital rehabilitation project - Ivan Phelan","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2019\/02\/IVAN-SCH-Game-e1549978271193.jpg?fit=900%2C290&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":11371,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/ivan-phelan-vr-work-recognised\/","url_meta":{"origin":6061,"position":4},"title":"Ivan Phelan VR work recognised","author":"lh1112","date":"04\/01\/2023","format":false,"excerpt":"SHU researcher Ivan Phelan whose pioneering virtual reality technology in healthcare has helped amputees, burns victims and children with limb injuries to rehabilitate has been recognised internationally. Ivan Phelan, principal research fellow and director of Impact VR, has been named by The Games Awards in its Future Class 2022 list\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"ImpactVR","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2022\/11\/ImpactVR-BlackLogo.jpg?fit=700%2C200&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":3225,"url":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/c3ri-lead-funded-project-on-how-vr-can-help-injured-children-through-painful-rehabilitation\/","url_meta":{"origin":6061,"position":5},"title":"C3RI Researchers to lead funded project on how VR can help injured children through painful rehabilitation","author":"Rachel Finch","date":"10\/10\/2017","format":false,"excerpt":"C3RI secure \u00a350,000 funding to lead on revolutionary work looking at how virtual reality can help injured children through painful rehabilitation. In a partnership between Hallam, the University of Sheffield and Sheffield Children's NHS Foundation Trust the project, currently dubbed 'VR Rehab PlayRoom', aims to develop interactive VR scenarios which\u2026","rel":"","context":"In &quot;News&quot;","block_context":{"text":"News","link":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/category\/news\/"},"img":{"alt_text":"People wearing VR headsets","src":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/10\/PHELEN-2017-10-VR-project.jpg?fit=860%2C290&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/10\/PHELEN-2017-10-VR-project.jpg?fit=860%2C290&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/10\/PHELEN-2017-10-VR-project.jpg?fit=860%2C290&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/blogs.shu.ac.uk\/c3riimpact\/files\/2017\/10\/PHELEN-2017-10-VR-project.jpg?fit=860%2C290&ssl=1&resize=700%2C400 2x"},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts\/6061","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/comments?post=6061"}],"version-history":[{"count":3,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts\/6061\/revisions"}],"predecessor-version":[{"id":6064,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/posts\/6061\/revisions\/6064"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/media\/6052"}],"wp:attachment":[{"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/media?parent=6061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/categories?post=6061"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.shu.ac.uk\/c3riimpact\/wp-json\/wp\/v2\/tags?post=6061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}